Disclaimer:Star Wars and all associated elements are © 2015 Lucasfilm Ltd. & TM. All rights reserved.
Fantasy Flight Games, the FFG logo and X-Wing Miniatures Game are trademarks of Fantasy Flight Publishing, Inc.
You use this software at your own risk, the authors are not responsible for any loss or damage resulting from the use of this software. If you do not agree with these terms do not use this software, simple.
Thank you for downloading this offline version of x-wing-ai!
Links:Download your very own copy of x-wing-ai here!
Includes x-wing-ai 1st and 2nd Editions and the HotAC+FGA AI 2nd Edition apps, all in a single zip-file package for offline use. This is a FREE download.
Heroes of the Aturi Cluster 2.0 Conversion by Shaun Tiernan.
Flight Group Alpha - An Imperial Co-Operative Campaign by Claes Sorrenson and Flight Group Alpha.
Fantasy Flight Games
BoardGameGeek X-Wing Minitures
X-Wing TMG 2nd Edition Wiki
The 2nd Edition AI, Combined fileset, and HotAC+FGA 2nd Edition AI coding work is dedicated to the memory of my stepson, Chris Glidden,a devoted Star Wars fan and X-Wing player, who lost his year-long fight with pancreatic cancer on February 9, 2019.
Chris was a Jedi Knight, right to the very end. May the Force always be with you, son.
Many thanks to Hipsu (Miikka Sohlman) for playtesting the HotAC+FGA web app and making great suggestions for improving it.
Ralph Berrett for years of work on the original X-Wing_AI code, and for making it so easy to modify, and for sharing it with the world for free.
SirJorj for developing all of the 1st and 2nd edition X-Wing Miniatures game ships, maneuvers, pilots and actions at xhud.sirjorj.com
Without this valuable asset, the X-Wing_AI2 effort would have been almost impossible.
Josh Derkson for the original design and publication of the Heroes of the Aturi Cluster (HotAC) Cooperative Campaign.
Shaun Tiernan, Claes Sorrenson and the members of Flight Group Alpha, Bill Waller, Justin Gan, and Dovi Anderson for the superb update of HotAC to accomodate 2nd Edition rules.
Claes Sorrenson and the members of Flight Group Alpha for creating a superb Imperial campaign game that takes you through the experience of the 1990's 'TIE Fighter' computer game by LucasArts (I LOVED that game!!)
The members of BoardGameGeeks who helped out on the original x-wing-ai:nightbomber for the initial Ship AI Algorithm.
SeraphTC for the images for the HWK-290 and Z95-Headhunter.
reverend Uncle Bastard for the target ring images in xwing_AI and xwing_AI2.
Spark for the Stressed Maneuver and using the Action Icons idea.